top of page

DeMarco
Scarnegie

 

Hey there! I'm DeMarco, and I am a 2D/3D Game Art Generalist who graduated from DePaul University in 2020. I'm a positive and hard-working artist, who absolutely loves working on just about any project--from 2D to 3D!
After studying game design and animation in college for 4 years, I co-founded Not a Sailor Studios with my friends as a Game Art Generalist! I've spent 5 years on making art in the video gaming industry and 3 years of experience working in Unity's game art pipeline. I even helped create the hit game "Buddy Simulator 1984." which has amassed over 140,000 purchases across all platforms, which I was an artist and animator for. My work shines through my animation, concept art, 3D modeling/rigging, design, and keeping spirits high with unparalleled optimism! I'm looking to strengthen my knowledge in all areas of game artwork to further enhance my reliability for any project.

My strongest programs are Adobe Photoshop, Animate, Illustrator, Maya, Aseprite, Unity, and Substance Painter, though I'm comfortable dabbling elsewhere as needed!

I also have a pet turtle named Dipper who can vouch for me as someone who is responsible. 🐢

About Me

  • Twitter
  • LinkedIn

Woah, hey! Thank you!

CONTACT ME!

© DeMarco Scarnegie 2025

bottom of page